Cookie named 'dd_user_id' is not set!Pathfinder « Dingles Games
Not Logged on

Pathfinder RPG NPC Generator

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Class
Skill Focus
Level (max level for paid users is 20)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)

  1. Aristaeus_Arcanus says:

    Another issue:

    Earth Elementals dont have Push ability, or it was removed. But yours still do!

  2. Aristaeus_Arcanus says:

    Small issue,

    when adding half celestial template and also augmented summoning template, the speed changes to 5 feet, instead of normal

  3. Ueuecoyotl says:

    https://www.d20pfsrd.com/bestiary/monster-listings/magical-beasts/dweomercat/dweomercat-cub

    As a huge Alice in Wonderland fan the dweomercat is awesome.
    The kingmaker adventure “Sound of a Thousand Screams” also lists a CR7 version. This would be awesome to Dingle Up.

  4. ericpay says:

    I’m trying to create a Decapus (PF version) with the Advanced and Vampire template along with 13 levels of sorcerer class. Once produced by the genrator, I want to augment the monster’s HD but when doing so, the generator offers me only 5 levels of sorcerer. Normal or not? I don’t really understand why the recalculation seems to reset many variables of the NPCs.

  5. irelandm says:

    You’re welcome 🙂

  6. irelandm says:

    Hello, I am noticing an issue with CMD calculation. It seems to be higher than it should be. To demonstrate, I just created a 2nd level fighter and a 3rd level cleric and their calculated CMDs come out one higher than they should be.

  7. chaoswil2000 says:

    Hi its me again I’ve been trying to make an Ancient Red Dragon skeleton. At first its CR 10 but then if you increase it by the one HD that’s allowed and alter the stats then it jumps to CR20+ which shouldn’t be possible with that minor of alterations.

    • admin says:

      I think the problem is that you gave the dragon skeleton some intelligence so it got all its spells, feats, and skills back. Skeletons have an INT of zero and lose skills and spells.

  8. Durog25 says:

    Something is up with the Skeletal Champion template. It cannot make the Skeletal Champion found in the Monster Manual; its stats are too low, it has too few feats and its CR is wrong. Is the template applying correctly?

    • admin says:

      Thanks for reporting, I’ve done a few changes to the template now.

      • Durog25 says:

        Thanks 😀

        I think it’s actually that the Skeletal Champion in the bestiary makes no sense. Its stats are all over the place. It’s got a 17, 13, -, 9, 10, 12. Those aren’t legal stats for a human warrior even with a +2 Str and +2 Dex and lack of Con from the skeletal champion.

        • Durog25 says:

          I did some maths to make sure I wasn’t going crazy and it turns out the Bestiary example has a total of 61 stats (added together), the one I can create with the generator has 58 stats (added together). If that helps you any.

  9. Montyzuma822 says:

    Do you have any plans to add any of the *other classes to this tool? Such as 3rd party or Unchained classes from the d20pfsrd

Leave a Reply

Logged in as . Log out »