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Pathfinder RPG NPC Generator

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Class
Skill Focus
Level (max level for paid users is 20)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)

  1. jezzakstyles says:

    Hi Paul,

    Any chance of adding Improved Evasion (Ex) to the Special Qualities section of the Add Monster & Edit Monster tools.

    Cheers
    Jezza

  2. kenarmstrong says:

    Just waiting for my funds, for sure I will purchase this for my online zombie arcade games project.

  3. jezzakstyles says:

    Hi Paul,

    That ‘fix’ seems to have worked. Thanks again.

    Cheers
    Jezza

  4. jezzakstyles says:

    Hi Paul,

    If and when you get the time, any chance of adding some of the alternative Sorcerer bloodlines from the Advanced Player’s Guide?

    Cheers
    Jezza

  5. admin says:

    HI malletmann,
    I’ve just added materials for weapons.
    Paul

  6. admin says:

    Hi jezzakstyles,
    I think I’ve fixed the problem now, I was not adding in the racial hit die to the level.
    Cheers
    Paul

  7. jezzakstyles says:

    Hi Paul,

    Yep, it still happens for some (but not all).
    My Skeletal Lord (Arcane Champion and Divine Champion) does not show sorcerer or cleric spells (but does note the level under Special Abilities) – this is the same for my Dark Naga (Variant) and Spirit Naga (Std), which are basically the same as listed in the Bestiary 1 but have increased sorcerer levels as they advance in racial HD (part of my home brew rules).
    I’ve done the same with the Drider (all three spell-casting options) that I’ve manually added, and it is working just fine?
    It’s just a pain – I have been ‘dummying up’ their spells by doing a sorcerer with the same Charisma score, then deleting bonus spells for Bloodline after the cut & paste to my Word files.

    Cheers
    Jezza

  8. admin says:

    Hi Jezza,
    I’ve updated the Giants, I don’t seem to have any problem with home brew spell casting creatures. Is it still a problem? I have been adding monsters from MM2 so your monsters may appear twice.

  9. jezzakstyles says:

    Hi Paul,

    I’ve just noticed that my home brew creatures that have been allotted spellcasting ability as per a Sorcerer (like a Drider or Naga does) are not getting the assigned spells on the NPC Generator (they definitely used to, so it must be a recent problem).
    The creatures have been added via the PF Monster Creator tool.
    Could you look into it when you get the time?

    Cheers
    Jezza

  10. jezzakstyles says:

    Hi Paul,

    The base stats for the HILL GIANT have the following small errors:
    (1) +1 racial bonus for Rock Throwing ability not included (should be mentioned in text as atk roll with thrown rock is +6 instead of +5);
    (2) Improved Bull Rush and Improved Sunder are not part of base feats;
    (3) Common is not a base language; and
    (4) Organisation details have changed slightly per Bestiary 1 page 150.

    Cheers
    Jezza

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