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Pathfinder RPG NPC Generator

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Class
Skill Focus
Level (max level for paid users is 20)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)

  1. jezzakstyles says:

    Hi Paul,
    I reckon Malletmann is right – quite a few of the home-brew creatures I’ve added have had the base dmg for natural atks, especially slam, reset to the base dmg for their size, even though I have input it as one or two steps better (say 1d8 for medium size, normal is 1d4 base dmg).
    I just include the base dmg as text listed under ‘Other’ in Special Attacks, then cross-check when monster is generated.
    Cheers
    Jezza

  2. malletmann says:

    In that case, it was a bug, but when I made a tiefling barbarian with an earthbreaker, it showed up as 1d6 damage.

  3. admin says:

    Hi jezzakstyles, I’ve updated the Ogre and the demon/devil
    Cheers
    Paul

  4. admin says:

    Hi malletmann, I’ve added the grippli and ratfolk. The Earthbreaker is altrady set to 2d6, this is for medium size so smaller creatures will have different damage.
    Cheers
    Paul

  5. malletmann says:

    Do you think you could add the grippli and ratfolk? Also, the Earthbreaker was listed as doing 1d6 instead of 2d6 damage.

  6. jezzakstyles says:

    Hi Paul,
    OGRE has two small errors:
    1) Perception should be +5, not +2 (must be treated as a class skill for ogres, I guess)
    2) does not have Common as base language
    Cheers
    Jezza

  7. jezzakstyles says:

    Hi Paul,
    Just noticed a few small errors with two default monsters.
    BABAU DEMON
    1) SR is 17, not 14
    2)Summon details are not listed (just has Summon Tanarri)
    3) Longspear weapon is not included in atks
    4) Abyssal, Celestial, Draconic not in languages.
    BEARDED DEVIL
    1) SR is 16, not 17
    2) Summon details are incorrect
    3) Battle Frenzy listed as a special atk, but not a part of the PF monster
    4) Common not listed as a language
    Great to see you’ve added Concentration for spells/spell-like abilities, any chance of having the CL linked like it appears in the Bestiaries (eg. CL 9, concentration +12)?
    Cheers
    Jezza

  8. admin says:

    Hi malletmann
    The wight should now be right

  9. malletmann says:

    For some reason, the Wight template causes INT to be 0.

  10. admin says:

    Hi malletmann, I’ve now added concentration.
    Cheers,
    Paul

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