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Pathfinder RPG NPC Generator

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Class
Skill Focus
Level (max level for paid users is 20)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)

  1. admin says:

    Hi jezzakstyles,
    The Barbarian Rage Powers are listed as Barbarian Feats

  2. jezzakstyles says:

    Hi Paul,
    I just noticed that the Barbarian class for Pathfinder only lists the number of rage powers, it doesn’t give you the option to select them as you increase in levels.
    I realise you must be very busy at the moment, but it would be great if you could look at adding the rage powers into the class build in the near future.
    Cheers
    Jeremy

  3. jezzakstyles says:

    Hi Paul,
    Are you going to add all of the Pathfinder skills as a link to the Skill Focus feat in the future?
    With regards to the Fly skill, can you add in the adjustments for size (or do I just manually adjust it)?
    Any chance of including an option for a bonus or description field for CMB and CMD (such +8 vs. trip or cannot be tripped).
    Cheers
    Jeremy

  4. admin says:

    Thanks for reporting malletmann I’ve altered the Heavy Wooden Shield know

  5. malletmann says:

    I noticed that you have Heavy Wooden Shield listed as +1 AC, when it should be +2.

  6. admin says:

    Hi jezzakstyles,
    Try it now I’ve made a fix

  7. jezzakstyles says:

    Hi Paul,
    I just encountered another small glitch with the Pathfinder Monster Creator tool. I designed a monster with 3d6 base bite dmg (huge size) and gave it the Improved Nat Atk feat, which should have increased dmg to 4d6 base, but it didn’t when the monster was generated.
    I then manually increased the base dmg to 4d6 in the Edit tool, but when the monster was generated again it gave no base dmg at all for the bite atk, just displayed as +10 dmg (Str modifier).
    Could you look into it when you get the time.
    Cheers (again)
    Jeremy

  8. admin says:

    Hi jezzakstyles Sense Motive skill for outsiders should now be fixed

  9. jezzakstyles says:

    Hi Paul,
    I’ve just added an outsider using the Monster Generator (Add) tool and I noticed that the Sense Motive skill is not being apportioned the +3 misc. bonus for being a class skill (as it is for all outsiders).
    Can you fix this (or should I just manually add +3 in the skill bonuses section)?
    PS- if & when you get the time.
    Cheers
    Jeremy

  10. admin says:

    Hi malletmann
    Yes Oracle is on my list of things to do

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