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D&D 3.5 NPC Generator

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Class
Skill Focus
Level (max level for paid users is 30)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)

  1. admin says:

    Hi Poisoned Misery
    Which other prestige classes were you after?
    Paul

  2. could you perhaps include other classes/prestige classes?
    Or alternitivly perhaps include a non-SRD class generator.
    thanks.

  3. admin says:

    Sorry Fiar’la but the warlock class was not released as pard of the SRD so I can’t use it
    Paul

  4. Fiar'la says:

    Warlock class please 😀

  5. Sweetylnumb says:

    Hi mike
    Awesome generator, me and my friends have great fun with this and its really convienant. I was wondering if you could add Warlock to the possible classes? i find it a difficult class to make and i know its ph2 but just a suggestion!

  6. admin says:

    Hi Mike,
    Have you got cookies enabled? I use cookies to store monster information and who you are.
    Paul

  7. mike says:

    Alot of the npc’s I set up when I go to update them it flips me back to the main page before I print them off Why?

  8. David says:

    This is an excellent tool. Saves so much time. One thing that would be great is the option to export to a table as well as plain text. If the values each had a cell, it would make it easy to copy/paste the info into a spreadsheet-based character sheet. Anyone with a sheet setup that uses the d20 system could easily add pointers to an page where this stuff could be pasted in.

    Even without that though, it’s way faster to copy my stuff in than to have to build them all myself. Thanks for making this!

  9. admin says:

    Hi worthing,
    I use elite stats for the PC classes i.e 15,14,13,12,10,8 the stats get allocated depending on what skill focus you select. E.g. a light archer will have a higher dex than a heavy foot soldier. The stats also get adusted for the level (a +1 per 4 levels)
    Paul

  10. worthing says:

    I’ve gotta say this is a great generator. I’m curious, though, on how stats are figured. I’ve been testing just a plain old human fighter, and the base stats seem to have other numbers added to them. Is there something I’m doing wrong?

    one suggestion I would do is leave the stats out completely, and let the user select them, and make any bonuses from race be statically listed (it looks like this is possible, as you have the stats setup as a dropdown list with a static +0 next to it).

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