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D&D 3.5 NPC Generator

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Class
Skill Focus
Level (max level for paid users is 30)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)

  1. admin says:

    Hi jezzakstyles,
    The Scimitar should be OK now, keep up the good work reporting anything you find
    Cheers
    Paul

  2. jezzakstyles says:

    Hi Paul,

    Thanks adding the Archmage prestige class so quickly; everything seems OK with it.
    I noticed that the Scimitar does not include 18-20 critical threat range on Plain Text Version, can you correct this in future?

    Cheers
    Jeremy

  3. admin says:

    Hi jezzakstyles,
    The Archmage should be working now. You’ll have to adjust the spell forfeits manually at present though.
    Paul

  4. admin says:

    Hi bsu412,
    I think I’ve fixed the change size problem now. I did release a change which broke the size for animals, hopefully now the animal, enlarge person and changing the size all work.
    Paul

  5. admin says:

    Hi bsu412,
    I think I’ve broken the ability when I added the enlarge spell. Got the spell working but broke the size increase button. I’ll get it fixed soon.
    Paul

  6. admin says:

    Hi jezzakstyles,
    I’ve put in some changes for animal companions, let me know if you find any more problems.
    I’ll add the Archmage soon prob over the weekend.
    I’ll think about the skills might need a quite a bit of a change.
    Cheers
    Paul

  7. bsu412 says:

    Hey first off just want to say love the site it saves so much time! However I can’t seem to get the Size option on the 3.5 creator to work for most monsters. It works for animals e.g. ape but not for anything else.
    Am I using it wrong?

  8. jezzakstyles says:

    Hi Paul,

    Any chance of including an option ( Add/Edit Monster) for racial-bonuses to skills. A lot of my home-brew critters have racial-bonuses, they max out the skills, then I have to manually adjust it after copy/paste to my document. You could have it as an option beneath the Skills bar, and a text/description drop-down would be handy (as some of the modifiers only apply under certains conditions, terrain, etc.). It doesn’t have to be for just racial-bonuses either, circumstance/insight/luck and other types could be included.
    Also, any chance of adding the Archmage prestige class; I’m running a fairly high-powered level 17 campaign at present, and this one would be very handy!!

    Cheers
    Jeremy

  9. jezzakstyles says:

    Hi Paul,

    Just noticed that the BAB for Animal Companions is not increasing for the extra HD gained (base saves are OK), and the extra feats aren’t always correct (e.g. 9 base HD animal has 4 feats, +6 HD for druid level should result in 2 extra feats, but only 1 gained – Evasion & Multiattack are not part of the standard feat advancement; same thing happened with Wolf 2 HD base +12 HD for druid, only gained option for 2 extra feats?).
    Still an awesome tool. Love the deflection-bonus to AC option & short-print facility as well.

    Cheers
    Jeremy

  10. admin says:

    Hi jezzakstyles
    I’ve just fixed a bug where magic armor, shields, and weapons were not adding their in bonuses when specials had been added to them. This was because I had not defined the specials to the database properly. I think this is probably what you were pointing out earlier.
    Paul

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