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Welcome to Dingle’s Games

The best Monster and Treasure Generators around

Unlock Your GMing Potential

Why waste hours creating monsters when you can do the job better and quicker using Dingle’s Games? Spend more time creating great adventures and less time crunching numbers.

The Monster and NPCs generators are fully OGL / 3.5 compatible and also contain Pathfinder RPG feats & classes from the core Pathfinder RPG books plus Advanced Payers Guide and Ultimate Magic books.

Generate up to 5th level NPCs, and Monsters absolutely free but to really give your players a challenge upgrade to a full membership for up to 30th (20th PFRPG) level multi-class monsters and NPCs from as little as $15.

Free Membership – NPC Generator – Max 5th Level (OGL / 3.5); NPC Generator – Max 5th Level (Pathfinder); Treasure Generator (OGL / 3.5); Encounter Generator (OGL / 3.5); Encounter Generator (Pathfinder RPG).

Paid Membership – NPC Generator – Up to 30th Level & Multiclass (OGL / 3.5); NPC Generator – Up to 20th Level & Multiclass (Pathfinder); Save & Edit Unlimited NPCs / Monsters; Treasure Generator (OGL / 3.5); Encounter Generator (OGL / 3.5); Encounter Generator (Pathfinder RPG); Monster Creator enabling creation of your own monsters and templates (Both OGL / 3.5 and PFRPG).

Site News, Adventures and More

The 50,000th Monster/ NPC has been created

We have reached 50,000 monsters created by the NPC Generator and Monster Generator tools .
The 50,000th was a Bugbear Rogue:

Bugbear (Medium Humanoid)
Rogue level 1 (skill points 9) Scout
Hit die: 3d8+1d6+4(21hp)
Init: 3
Speed: 30
AC: 19 +0 Leather, +0 Shield, light wooden
(Dex +3, Natural +3, 0 Leather +2, 0 Shield, light wooden +1, )
AC flat footed :16
AC Touch: 13
Base Attack/Grapple: 2/5
Attack: +7 (+1/+1) Mace,Heavy 1d8+4 Crit(20-20)X2
or +5 Javelin 1d6+3 Crit(20-20)X2
Full attack: +7 (+1/+1) Mace,Heavy 1d8+4
or +5 Javelin 1d6+3(range 30)
Space/Reach: 5/5
Special Attacks:
Sneak attack Sneak attack at an extra (D6) 1
Special Qualities: Darkvision 60, Scent ,
Trapfinding Can find magical traps
Saves: Fort +2, Ref +6, Will +1
Abilities: Str 17, Dex 16, Con 13, Int 12, Wis 10, Chr 9
Skills: Climb 4, Disable Device 3, Disguise -1, Escape Artist 2, Heal 0, Hide 6, Jump 2, Listen 5, Move Silently 8, Open Lock 3, Search 5, Spot 5, Swim 1, Tumble 5, Use Magic Device -1, Use Rope 3,
Feats: Alertness, Armour prof light, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus,
CR: 3
Spells Known:

MAGIC ITEMS (max value 2500)

Weapon Magic (+1) +1 to Hit +1 Dam (2000gp)

Total Value = 2000

The Next target is 100,000 NPC’s so lets get generating..

Paul

Would you like to write a review?

If anyone who has a web site or blog and is willing to write a review of Dingles Games (Good or Bad), I’m willing to give away a 1 years free membership to all reviewers (offer ends End of December 2009).
Contact me at paul@dinglesgames.com if you’re interested.

Paul

It’s My Turn to DM

It’s come around to my turn to DM. So I’m continuing the Slautergarde Campaign I was running 6 months ago. The players have finished all the modules so now I’ve got to create some more adventures. They are 12th level now.

I’ve been using my tools (Mainly the D&D NPC Generator), I found it usefull saving all the encounters and then printing them off in one go, tweaking some of them at a later stage when I got new ideas.

I also found a couple of errors that I’ve fixed (Names not printing on the save prints, and the order of the saves were not quite right).

If you find something that does not seem quite right please let me know. I will probably find some more errors my self now that I’ve got to create my own campaign and will be using the tools in earnest.

The last DM ran a D&D 4.0 Campaign which ended in a total party kill. The funny thing about it nobody was really bothered about it, we never got attached to the characters like we did in 3.5.
I don’t know if it was the campaign or 4.0 but it just seemed we were playing a tabletop war game and lost.

So back to D&D 3.5 now…

Creating Your Own Monsters

I’ve just added a new tool, the Monster Creator. This will allow you to add in your own monsters to the D&D 3.5 monster generator and the 3.5 NPC Generator.
Adding in a monster is quite easy just type the monster as shown in the monster manual. The only differences are that:
1. The Hit dice field should not contain any bonus hit points (e.g. from Con).
2. Weapon damage from manufactured weapons does not need to be added as they will be automatically calculated.
3. The saving throws will need to be entered as either “Good” or “Bad” saves (the generator will then work out the correct save).
4. If a special attack or special quality is not on the list then you can use the default “other”.
5. If you are creating a zero level monster e.g. goblin then set hit dice to 0dx (e.g. 0d8) and set the template field to Zero Level.
6. If you are creating a template, the basic stats should be set to 11 as a default. Any bonus applicable should be added to 11, e.g. if the template has +2 Str set the Str to 13. If a template has a stat that should be zero set that stat to “0”.
Also set the Template field to “Template”.
7. If you are creating a monster that can have character levels set the template to “Char Levels”.
8. I’ve Removed the base attack field as this is calculated by the generator.
If you have any problems please contact me.
This tool is only available to those people that have created an account, it will be free to use for the next week or so then will become chargeable for.

Membership of Dingle’s Games

You can now become a paying member of Dingle’s Games
At present all features are still free but I will be taking off the save feature to non paying customers.

Paying customers will soon be able to:
. Save monsters
. Have access to a saved monsters screen where you can manipulate your saved creations, adding in campaign details, and NPC descriptions, and deleting or updating your creations.
. Allow you to create your own monsters via a monster creation screen.

For a short period I am offering a lifetime membership for £25 (GBP) or a one year’s membership for £15. I will be removing the Lifetime option when the additional features are up and running.
So if you want a lifetime membership sign-up now.
Once a member all new generator abilities will be usable at no extra charge.
Paul

Logging in to Dingle’s Games

My next task is to enable the saving of monsters and to try and make some money out of this website. I plan to continue working full-time on the site untill the end of the year, and then see if I can make enough money to make a living on an RPG website, or have to go back to working for other people.

To enable the saving of monsters you will have to login to Dinglesgames so I know who has what monsters saved. Within the next couple of weeks you will have to login to use the NPC generator (it will be free to create an account but I’ll soon be putting a cap on the NPC generator and the number of monsters saved).
Paul

20,000 Monsters Created

20,000 monsters have now been created by the generator.
Number 20,000 was created by the monster generator at 00:25 GMT on 23rd June 2009.
I’d hoped for a Drow/Wizard/Rogue/vampire or something but c’est la vie, but the prize goes to the lowly goblin. (20,001 was a skeleton Monk 6th level).

Name:
Goblin (Small Humanoid)
Fighter level 1 (skill points 8 ) Heavy Foot Soldier
Hit die: 0d8+1d10+1(6hp)
Init: 1
Speed: 30
AC: 15 + Leather + Shield, light wooden
AC flat footed :14
AC Touch: 12
Base Attack/Grapple: 1/-3
Attack: +2 Morningstar 1d6
or +3 Javelin 1d4
Full attack: +2 Morningstar 1d6
or +3 Javelin 1d4(range 30)
Space/Reach: 5/5
Special Attacks:
Special Qualities: Darkvision 60,
Saves: Fort +3, Ref +1, Will +-1
Abilities: Str 11, Dex 12, Con 12, Int 11, Wis 9, Chr 6
Skills: Climb 0, Hide 4, Intimidate 2, Jump 0, Know dungeon 0.5, Listen -1, Move Silently 4, Ride 5, Spot -0.5, Swim -2,
Feats: Armour prof heavy, Armour prof light, Armour prof medium, Martial Weap Prof, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency,
CR: 1.3

New NPC Generator

I’ve just added the D&D 3.5 NPC Generator to the site. This has the extra features of spells and magic item selection. Have a play with it and tell me what you think. If you find a bug let me know and I’ll get it fixed ASAP (I haven’t managed to test every magic item).
Paul

The Lion man

lion-man Another adventure I recently ran

The Vampires Nest

Click here to view The Vampire Nest An adventure for 9th-12th level characters…