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My next task is to enable the saving of monsters and to try and make some money out of this website. I plan to continue working full-time on the site untill the end of the year, and then see if I can make enough money to make a living on an RPG website, or have to go back to working for other people.

To enable the saving of monsters you will have to login to Dinglesgames so I know who has what monsters saved. Within the next couple of weeks you will have to login to use the NPC generator (it will be free to create an account but I’ll soon be putting a cap on the NPC generator and the number of monsters saved).
Paul

20,000 Monsters Created

20,000 monsters have now been created by the generator.
Number 20,000 was created by the monster generator at 00:25 GMT on 23rd June 2009.
I’d hoped for a Drow/Wizard/Rogue/vampire or something but c’est la vie, but the prize goes to the lowly goblin. (20,001 was a skeleton Monk 6th level).

Name:
Goblin (Small Humanoid)
Fighter level 1 (skill points 8 ) Heavy Foot Soldier
Hit die: 0d8+1d10+1(6hp)
Init: 1
Speed: 30
AC: 15 + Leather + Shield, light wooden
AC flat footed :14
AC Touch: 12
Base Attack/Grapple: 1/-3
Attack: +2 Morningstar 1d6
or +3 Javelin 1d4
Full attack: +2 Morningstar 1d6
or +3 Javelin 1d4(range 30)
Space/Reach: 5/5
Special Attacks:
Special Qualities: Darkvision 60,
Saves: Fort +3, Ref +1, Will +-1
Abilities: Str 11, Dex 12, Con 12, Int 11, Wis 9, Chr 6
Skills: Climb 0, Hide 4, Intimidate 2, Jump 0, Know dungeon 0.5, Listen -1, Move Silently 4, Ride 5, Spot -0.5, Swim -2,
Feats: Armour prof heavy, Armour prof light, Armour prof medium, Martial Weap Prof, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency,
CR: 1.3

New NPC Generator

I’ve just added the D&D 3.5 NPC Generator to the site. This has the extra features of spells and magic item selection. Have a play with it and tell me what you think. If you find a bug let me know and I’ll get it fixed ASAP (I haven’t managed to test every magic item).
Paul