Not Logged on

NPC 74

Queen Algraine the Alluring (Human Sorcerer/Aristocratic D&D 3.5 CR 21 )

Queen Algraine the Alluring is the queen of the Dragon Isle, married to  King Augustine she is perhaps the most powerful person in the kingdom, some would say the true power behind the throne. Queen Algraine is 22 years old, has short chestnut brown hair, sparkling emerald green eyes, pale skin and a smile to die for, she can also charm the wings off a bird (or a half-dragon king).

The Queen has a large entourage, from these she has a good grasp of local politics and all the latest rumors. She has the ability to twist most people around her little finger but, on the whole does not over use this talent, unless, of course, something important is occurring.

Queen Algraine loves balls, musical evenings and the theater. She is an accomplished dancer and harpist. The palace hosts balls and parties for many special occasions, the Queen is always on the lookout for another excuse to party.

Name Queen Algraine the Alluring
Human CR 21
XP 409600
Chaotic Good Medium Humanoid
Sorcerer level 16 (skill points 95) Sorcerer
Aristocrat level 10 (skill points 70) Aristocrat
Init +5; Senses ; Listen +3; Spot +3

DEFENSE

AC 32, Touch 20, flat footed 27 (+5 No Armour, +4 Shield, none)
(+5 Dex, +13 armor, +4 shield)
hp 189 (0d8+16d4+10d8+104);
Fort +12, Ref +13, Will +17

OFFENSE

Speed 40
Melee
Single Attack(+2/+2) Dagger +16 (1d4+1/19-20)
Full Attack
(+2/+2) Dagger +16/11/6 (1d4+1/19-20)
Space 5ft.; Reach 5ft.
Special Attacks
Spells Known:
Sorcerer Spells
Level 0 (6) DC 18
Acid Splash(Conjuration)[Creation Acid ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV None Area: One missile of acid
Description: Orb deals 1d3 acid damage.

Arcane Mark(Universal)[ ] X 1
V,S rng: 0ft Dur: Permanent
SV None Area: One personal rune or mark, all of which must fit within 1 sq.ft.

Dancing Lights(Evocation)[Light ] X 1
V,S rng: Medium 100ft + 10ft / level Dur: 1 minute (D)
SV None Area: Up to four lights, all within a 10-ft.-radius area

Detect Magic(Divination)[ ] X 1
V,S rng: 60ft Dur: Concentration, up to 1 min./level (D)
SV None Area: Cone-shaped emanation
Description: You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject

Detect Poison(Divination)[ ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV None Area: One creature, one object, or a 5-ft. cube
Description: Detects poison in one creature or object.

Disrupt Undead(Necromancy)[ ] X 1
V,S, DF rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV None Area: Ray
Description: Deals 1d6 damage to one undead.

Ghost Sound(Illusion)[Figment ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: 1 round/level (D)
SV Will disbelief (if interacted with) Area: N/A

Light(Evocation)[Light ] X 1
V,M/DF rng: Touch Dur: 10 min./level (D)
SV None Area: Object touched
Description: Object shines like a torch.

Ray of Frost(Evocation)[Cold ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV None Area: Ray

Level 1 (8) DC 19
Charm Person(Enchantment)[Charm Mind-Affecting ] X 1
V,S (Me) rng: Close 25ft + 5ft/2 levels Dur: 1 hour/level
SV Will negates Area: One humanoid creature
Description: Makes one person your friend.

Color Spray(Illusion)[Pattern Mind-Affecting ] X 1
V,S,M rng: 15ft Dur: Instantaneous; see text
SV Will negates Area: Cone-shaped burst

Hold Portal(Abjuration)[ ] X 1
V,S,F/DF rng: Medium 100ft + 10ft / level Dur: 1 min./level (D)
SV None Area: One portal, up to 20 sq.ft./level

Magic Missile(Evocation)[Force ] X 1
V,S,M,D/F rng: Medium 100ft + 10ft / level Dur: Instantaneous
SV None Area: Up to five creatures, no two of which can be more than 15 ft. apart

Shield(Abjuration)[Force ] X 1
V,S rng: Personal Dur: 1 min./level (D)
SV N/A Area: You

Level 2 (8) DC 20
Arcane Lock(Abjuration)[ ] X 1
V,S,M rng: Touch Dur: Permanent
SV None Area: The door, chest, or portal touched, up to 30 sq.ft./level in size

Glide(Transmutation)[ ] X 1
V, S, M/DF rng: Personal Dur: until landing or 1 minute/level (D)
SV – Area: You
Description: You take no falling damage and move 60 ft./round while falling.

Mages Hideous Laughter(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: 1 round/level
SV Will negates Area: One creature; see text

Mirror Image(Illusion)[Figment ] X 1
V,S,M,D/F rng: Personal Dur: 1 min./level (D)
SV N/A Area: You

Scorching Ray(Evocation)[Fire ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV None Area: One or more rays

Level 3 (8) DC 21
Arcane Sight(Divination)[ ] X 1
V,S rng: Personal Dur: 1 min./level (D)
SV N/A Area: You
Description: Magical auras become visible to you

Blink(Transmutation)[ ] X 1
V,S rng: Personal Dur: 1 round/level (D)
SV N/A Area: You

Fly(Transmutation)[ ] X 1
V,S,F/DF rng: Touch Dur: 1 minute/level
SV Will negates (harmless) Area: Creature touched
Description: Subject flies at speed of 60 ft.

Haste(Transmutation)[ ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: 1 round/level
SV Fortitude negates (harmless) Area: One creature/level, no two of which can be more than 30 ft. apart
Description: Gain extra attack, +1 bonus on attack rolls, +1 dodge bonus to AC and Reflex saves. +30ft move

Level 4 (8) DC 22
Dimension Door(Conjuration)[Teleportation ] X 1
V,S (Vi) rng: Long 400ft + 40ft / level Dur: Instantaneous
SV None or Will negates (object) Area: You and touched objects or other touched willing creatures

Fire Shield(Evocation)[Fire Cold ] X 1
V,S, M/DF rng: Personal Dur: 1 round/level (D)
SV N/A Area: You

Invisibility, Greater(Illusion)[Glamer ] X 1
V,S rng: Touch Dur: 1 round/level (D)
SV Will negates (harmless) Area: You or a creature touched
Description: As invisibility, but subject can attack and stay invisible.

Stoneskin(Abjuration)[ ] X 1
V,S,M rng: Touch Dur: 10 min./level or until discharged
SV Will negates (harmless) Area: Creature touched
Description: Grants DR 10/adamantine.

Level 5 (7) DC 23
Break Enchantment(Abjuration)[ ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV See text Area: Up to one creature per level, all within 30 ft. of each other
Description: Frees subjects from enchantments, transmutations, and curses.

Prying Eyes(Divination)[ ] X 1
V,S,M rng: 1 mile Dur: 1 hour/level (D); see text
SV None Area: Ten or more levitating eyes
Description: 1d4 + 1/level floating eyes scout for you.

Quickened Magic Missile(Evocation)[Force ] X 1
V,S,M,D/F rng: Medium 100ft + 10ft / level Dur: Instantaneous
SV None Area: Up to five creatures, no two of which can be more than 15 ft. apart

Symbol of Pain(Necromancy)[Evil ] X 1
V,S,M rng: 0ft Dur: See text
SV Will negates Area: One symbol
Description: Triggered rune wracks creatures with pain.

Level 6 (7) DC 24
Acid Fog(Conjuration)[Creation Acid ] X 1
V,S,M/DF rng: Medium 100ft + 10ft / level Dur: 1 round/level
SV None Area: Fog spreads in 20-ft. radius, 20 ft.high

Globe of Invulnerability(Abjuration)[ ] X 1
V,S,M rng: 10ft Dur: 1 round/level (D)
SV None Area: 10-ft.-radius spherical emanation, centered on you

Quickened Scorching Ray(Evocation)[Fire ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV None Area: One or more rays

Level 7 (6) DC 25
Delayed Blast Fireball(Evocation)[Fire ] X 1
V,S,M rng: Long 400ft + 40ft / level Dur: 5 rounds or less; see text
SV Reflex half Area: 20-ft.-radius spread

Form of the Dragon II(Transmutation)[ ] X 1
V,S,M rng: Personal Dur: 1 min/level
SV see spell Area: You

Level 8 (4) DC 26
Mages Irresistible Dance(Enchantment)[Compulsion Mind-Affecting ] X 1
V rng: Touch Dur: 1d4+1 rounds
SV None Area: Living creature touched

STATISTICS

Str 9, Dex 14 + 6 = 20, Con 12 + 6 = 18, Int 14, Wis 10, Chr 21 + 6 = 27
Base Attack 15 Grapple 14
Feats
Armour Prof Heavy,
Armour Prof Light,
Armour Prof Medium,
Brew Potion,
Combat Casting: +4 Concentration checks for Defensive casting,
Deceitful: +2 Disguise +2 Forgery,
Epic Spell Penetration: You get a +2 bonus on caster level checks to beat a creatures spell resistance.,
Greater Spell Penetration: +2 caster level checks to defeat spell resistance,
Leadership: Attract cohort and followers,
Martial Weap Prof,
Persuasive: +2 Bluff +2 Intimidate,
Quicken Spell,
Scribe Scroll,
Shield Proficiency: Can use shields,
Simple Weapon Proficiency,
Spell Penetration: +2 caster level checks to defeat spell resistance,
Tower Shield Proficiency: Can use the tower shield and suffer only normal shield skill penalties
Skills Appraise 2, Bluff 32, Concentration 20, Diplomacy 34, Disguise 19, Escape Artist 11, Forgery 4, Gather Information 21, Handle Animal 11, Hide 8.5, Intimidate 18, Jump 4, Know Arcana 20, Know Arch & Eng 2, Know Geography 2, Know History 2, Know Local 9, Know Nobility 21, Know Religion 2, Listen 3, Move Silently 8, Open Lock 9, Perform Harp 15, Perform Dance 15, Perform Oratory 11, Ride 10, Sense Motive 0, Spellcraft 23, Spot 3, Swim -1
Languages Common

ECOLOGY

Environment Any
Organization Comapny 10-20, Band 30-100, Squad 4-8
Treasure Standard

SPECIAL ABILITIES

Summon Familiar

Buffing spells pre-cast:
Shield caster level 15

MAGIC ITEMS (max value 975000)

Amulet of health (+6) +6 con (36000gp)
DC16 will No Armour (27000gp)
Boots of striding and springing +5 jump +10 move (5500gp)
Bracers of armour (+8) +8AC (64000gp)
Cloak of charisma (+6) +6 CHR (36000gp)
Gloves of dexterity (+6) +6 dex (36000gp)
Circlet of persuasion (+3) +3 to all CHR based skills (4500gp)
Carpet of flying 10ft by 10ft Fly 40ft (20000gp)
Potion of Cure serious wounds – (750gp)
Potion of Cure serious wounds – (750gp)
Ring of Protection (+5) +5 AC (50000gp)
Ring of Force shield +2 AC Shield (8500gp)
Vest of escape +4 open locks +6 escape artist (5200gp)
Rod of Absorbtion Absords 50 spell levels (50000gp)
Wand of Fireball (10th) – (22500gp)
Wand of Magic missile (9th) – (6750gp)
+2 Dagger (8000gp)
+1 None (2000gp)

Total Value = 383450

Leave a Reply

Logged in as . Log out »