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NPC 56

Torrig Swiftblade “The Special Squad” (Human Fighter/Wizard D&D 3.5 CR 10 )

Torrig is 6’4″ and wiry framed, his brown eyes often have a distant stare and he has a bit of an annoying habit of blowing his overlong fringe away from his dark brown eyes.   He always likes to look his best, wearing the latest fashion no matter how uncomfortable or silly it may look.

Torrig if the first rank fighter for “The Special Squad” a group of specialized wizards working for the Wizards Guild. His duty is to protect the weaker members of the squad in combat.

Torrig may sometimes look a bit of a twit, but when it comes to sword play his expertise with his two-bladed sword can only be admired. He will not rush into a combat, he knows that to be at his best he must rely on his magic abilities to buff up. He will accept duels as this gives him time to prepare.

In a combat situation Torrig when fully buffed up is quite formidable,  he has no qualms about charging any enemy fighters with his mirror image up. When the mirror image is gone he will cast his blink spell to help suck up damage.

Name Torrig Swiftblade

Human CR 10
XP 9600
Any Medium Humanoid
Fighter level 7 (skill points 50) Fighter/Thief
Wizard level 6 (skill points 30) Wizard
(School Transmutation Prohibited Divination , Evocation)
Init +6; Senses ; Listen +4.5; Spot +4.5

DEFENSE

AC 31, Touch 19, flat footed 25 (+3 No Armour, +4 Shield, none)
(+6 Dex, +3 Natural, +7 armor, +5 shield)
hp 92 (0d8+7d10+6d4+39);
Fort +13, Ref +14, Will +12

OFFENSE

Speed 60
Melee
Single Attack(+2/+2) Sword, two bladed +21 (1d8+9/17-20)
or Longbow ,Composite +20 (1d8+5 X3)
Full Attack
(+2/+2) Sword, two bladed +19/19/14 (1d8+9/17-20)
Sword, two bladed +19/14 (1d8+7/17-20)
or Longbow ,Composite +20/20/15 (1d8+5 X3) range 110
Space 5ft.; Reach 5ft.
Special Attacks
Spells Known:

Wizard Spells
Level 0 (4) DC 12
Bleed(Necromancy)[ ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: instantaneous
SV Will negates Area: one living creature
Description: You cause a living creature that is below 0 hit points but stabilized to resume dying

Daze(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: 1 round
SV Will negates Area: One humanoid creature of 4 HD or less
Description: A single humanoid creature with 4 HD or less loses its next action.

Disrupt Undead(Necromancy)[ ] X 1
V,S, DF rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV None Area: Ray
Description: Deals 1d6 damage to one undead.

Mage Hand(Transmutation)[ ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Concentration
SV None Area: One nonmagical, unattended object weighing up to 5 lb.

Open/Close(Transmutation)[ ] X 1
V,S,F rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV Will negates (object) Area: Object weighing up to 30 lb. or portal that can be opened or closed

Level 1 (4) DC 13
Enlarge Person(Transmutation)[ ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: 1 min./level (D)
SV Fortitude negates Area: One humanoid creature
Description: Humanoid creature doubles in size.

Jump(Transmutation)[ ] X 1
V,S,M rng: Touch Dur: 1 min./level (D)
SV Will negates (harmless) Area: Creature touched

Mage Armor(Conjuration)[Creation Force ] X 1
V,S,F rng: Touch Dur: 1 hour/level (D)
SV Will negates (harmless) Area: Creature touched
Description: Gives subject +4 armor bonus.

Shield(Abjuration)[Force ] X 2
V,S rng: Personal Dur: 1 min./level (D)
SV N/A Area: You

Level 2 (4) DC 14
Bears Endurance(Transmutation)[ ] X 1
V,S,DF rng: Touch Dur: 1 min./level
SV Will negates (harmless) Area: Creature touched

Bulls Strength(Transmutation)[ ] X 1
V,S,M,M/DF rng: Touch Dur: 1 min./level
SV Will negates (harmless) Area: Creature touched
Description: +4 Strength

Cats Grace(Transmutation)[ ] X 1
V,S,M rng: Touch Dur: 1 min./level
SV Will negates (harmless) Area: Creature touched
Description: CT 1 sa, touch 1 min/level

Mirror Image(Illusion)[Figment ] X 1
V,S,M,D/F rng: Personal Dur: 1 min./level (D)
SV N/A Area: You

Web(Conjuration)[Creation ] X 1
V,S,M rng: Medium 100ft + 10ft / level Dur: 10 min./level (D)
SV Reflex negates; see text Area: Webs in a 20-ft.-radius spread
Description: Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement.

Level 3 (2) DC 15
Blink(Transmutation)[ ] X 1
V,S rng: Personal Dur: 1 round/level (D)
SV N/A Area: You

Haste(Transmutation)[ ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: 1 round/level
SV Fortitude negates (harmless) Area: One creature/level, no two of which can be more than 30 ft. apart
Description: Gain extra attack, +1 bonus on attack rolls, +1 dodge bonus to AC and Reflex saves. +30ft move

Heroism(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S rng: Touch Dur: 10 min./level
SV Will negates (harmless) Area: Creature touched
Description: The target gains a +2 morale bonus on attack rolls, saves, and skill checks.

STATISTICS

Str 14 + 4 = 18, Dex 18 + 4 = 22, Con 12 + 4 = 16, Int 14, Wis 10, Chr 9
Base Attack 10 Grapple 14
Feats
Combat Expertise: Can trade attack bonus for AC (max +5),
Combat Reflexes: Dex mod additional attacks of opportunity,
Weapon Focus: +1 to attack rolls,
Weapon Specialization: +2 to damage rolls,
Brew Potion,
Armour Prof Heavy,
Armour Prof Light,
Armour Prof Medium,
Exotic Weapon Prof,
Improved Critical: Doubles critical chance of weapon,
Improved Two-Weapon Fighting: Get a second off hand attack at -5,
Iron Will: +2 on will saves,
Martial Weap Prof,
Shield Proficiency: Can use shields,
Simple Weapon Proficiency,
Tower Shield Proficiency: Can use the tower shield and suffer only normal shield skill penalties,
Two-Weapon Defence: +1 shield bonus to AC,
Two-Weapon Fighting: Get extra attack at -2 to all attacks
Skills Climb 21, Concentration 14, Decipher Script 5, Intimidate 15, Jump 20, Know Arcana 13, Know Arch & Eng 5, Know Geography 5, Know History 5, Know Religion 5, Know the Planes 5, Listen 4.5, Ride 9, Spellcraft 15, Spot 4.5, Swim 17
Languages Common

ECOLOGY

Environment Any
Organization Comapny 10-20, Band 30-100, Squad 4-8
Treasure Standard

SPECIAL ABILITIES

Scribe Scroll
Summon Familiar

Buffing spells pre-cast:
Cats Grace caster level 7
Shield caster level 7
Heroism caster level 7
Bulls Strength caster level 7
Prayer caster level 7
Haste caster level 7
Mage Armor caster level 7
Barkskin caster level 7
Bears Endurance caster level 7

MAGIC ITEMS (max value 16000)

Potion of Cure moderate wounds – (300gp)
Potion of Cure serious wounds – (750gp)
Potion of Barkskin (+3) – (600gp)
Potion of Bears endurance – (300gp)
Ring of Protection (+2) +2 AC (8000gp)
+2 Sword, two bladed (8000gp)

Total Value = 17950

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